Tuesday, March 05, 2013

Scifi Story characters RPGized part 3

Here is my final set of character notes for the game inspired by my sci fi story

Naeliim:
  1. Melee: this relates to any fighting with a weapon
  2. Physical Resistance (Environments):  This more specialized version of the skill covers dealing and moving in harsh environments.  This includes movement in zero gravity.
  3. Ballistics: this relates to any time a small arm that launches a projectile is used
  4. Bargaining: You are a trader and good at selling and buying for price that benefits you.
  5. Navigation (Formorian): This characters knows the lay out of the ship and how structures are placed to maintain the life systems for the crew.
  6. Pilot (tenders): Character knows how to pilot tender vehicles located on ship.
  7. Food:  The character can scavenge food, determine food safety and prepare meals
  8. Three other skills of players choice

 Roche: 
  1. Biology Knowledge and manipulation of biological cultures.  Laboratory skills and usage of tools related to industrial uses.
  2. Infectious Resistance:  This skill comes at resisting the effects of dangerous viruses and disease.  Also represents drug regimen.
  3. Observation (Medical): character has keen eyes for disease even when it is hidden.  He can often observer others will working on a patient.
  4. Interrogation: Character can work information free from unwilling particpants.
  5. Medical: Character can take care of wounds and aid in recovery.  knows basic application of medical patches.
  6. writing and communication:  Character is literate with ship board communications systems.
  7. Call for Back Up: Character has authority to call for back up if need is dire.  Can order in help or serialization teams
  8. House Viri Staff:  This allows for all combat attacks and sweeps made with this weapon.   If the blunderbuss is fired directly it is considered a ballistics attack

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