Monday, September 23, 2013

Video Game Review: Ultimate Wizard for Commodore 64

I am not sure this is the exact version of the game I had, as I remember it as Ultimate Wizard Construction Kit for the commodore 64.  While I had some 50 levels of pre created game the fun was the creator.  We had a variety of levels mocking one of our friends, because apparently as a Kid I was a fucking dick.  I feel a bit more like shit considering Karazno was later killed somewhere in the redwood estates / Holy city area.  But one social reject giving another crap seemed like the thing to do back then.

Anyway this was sort of a lode runner clone with magic thrown in.  Your little guy had a few spells he could cast to do various stuff in the level. Often these were required to advance through the level other times they were just to fight monsters and make you feel good.  There was a pretty fun bug in one of them, the spell that teleported you down.  When you died you went through a little animation of your guy falling down the screen but should you have the teleport spell it would break the animation and place you alive on a lower level.

While this was great fun game it has pretty limited graphics, as was true with most commodore games.  This , like all lode runner clones, was at its heart a platformer.  The Nintendo did this so much better that it is very hard to get past that fact and play the game now.  I mean something like any of the Mario's feel light years more advanced than this little guy.  Mario construction set would be fun though.

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